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LookMomImOnTheWeb

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Everything posted by LookMomImOnTheWeb

  1. Updated the first post with Dissociable.Matching.dll v.1.0.7.0: - Fixed issue with specific RECTs in some cases. reported by @Boldina
  2. Dead Eagle Artillery (one image to rule 'em all) | Dead Inferno Towers (Level1,3,6) | Download | NOTE: Tested against 20 bases with Dissociable.Matching.GUI and no wrong detection. NOTE: Dead Eagle template made by 9 Dead Eagle Images by Dissociable.Matching.dll 'TrainImage' function. NOTE: Dead Inferno templates made by 15 Dead Inferno Images by Dissociable.Matching.dll 'TrainImage' function.
  3. Hello, I have made some images/templates to detect some specific objects in COC. Then i thought it would be good to share all the templates i make. Then again i thought it would be good if other users also share the templates they make in this topic. All templates posted in this topic will be linked in this post. NOTE: Templates are for Dissociable.Matching library and you shouldn't post templates/bundles for other image matching libraries. NOTE: Users who post new templates must explain the template/bundle. the accuracy rate and more. =================
  4. I liked your idea and i started making the base ready and now here it is. I have made some Ready-to-use images to detect them. Availables images: Dead Eagle Artillery (one image to rule 'em all) Dead Level 1 Inferno Tower Dead Level 3 Inferno Tower Dead Level 6 Inferno Tower The images has to be used by the Dissociable.Matching dll. Download: https://mega.nz/file/ROgQCKjQ#CGA3pSXNBr3uJrzysfMGznpA6ZJcibeXqZasGmwUmDE MOD authors can implement the feature and use the images if they want. @Boldina @jamezb42 I know it's not som
  5. Updated the first post with Dissociable.Matching.dll v.1.0.5.0: - Added TrainImage function. Dissociable.Matching.GUI v.1.0.1.0: - Added GUI options for TrainImage function. Q&A Q: What's TrainImage function? huh? A: A function to Train Matching image files! Q: Woah! How you made such a function that needs so much brain and focus? A: Well, No AI or things like that. FOCUS! The function goes through each template (all png files in directory entered) within specified rectangle and ONLY keep the pixels th
  6. Updated the first post with Dissociable.OCR.dll v.1.0.5.0: - Added TrainImage function. Dissociable.OCR.GUI v.1.0.1.0: - Added GUI options for TrainImage function. Q&A Q: What's TrainImage function? huh? A: A function to Train OCR image files! Q: Woah! How you made such a function that needs so much brain and focus? A: Well, No AI or things like that. FOCUS! The function goes through each template (all png files in directory entered) within specified rectangle and ONLY keep the pixels that matched with
  7. Impossible. =========== Updated the first post with Dissociable.Matching.dll v.1.0.0.4: - Fixed issue with WinAPI captures.
  8. Sure why not. your answer is "Yes! It's possible. You can start doing it by checking out this Page."
  9. Makes no sense, it detects elixir collectors and then determine if is deadbase or not! The mix of that and having a [ Gold >= X , Elixir >= X ] condition you will get Deadbases. whether they're TH3 or TH12, you will have your loot.
  10. Not the case of MEmu or bluh bluh. Not even the DLL error as there are no errors in log Make sure you have files in \COCBot\Team__AiO__MOD++\Bundles\OCR\MainScreen If you have, uncompressed PNG image is welcome so @Boldina can check it with the OCR GUI application or whatever.
  11. AIO Mod++ has level 14 elixir collectors support so it can detect dead bases with level 14 Elixir collectors.
  12. Updated the first post with Dissociable.Matching.dll v.1.0.0.3: + Debug Images are now saved in Sub-folders for each Bundle file/dir to be more organized (bundles with small file name/dir name will have some sub-folders name in folder name).
  13. Hello Just the same Dissociable.OCR not going to talk so much LOL But it's a bit more complicated and needs more information than that one lol Here we go. I have coded a DLL file in C# to do Image Matching, Yes it is Dissociable.Matching.dll . But why? why not just simply use ImgLoc? Here we go for some reasons: Alpha Channel support (Ignore Transparent Pixels). Three Pixel Comparison algorithms, Simple per-channel difference comparison, CIE1976 comparison and CIE2000 Boosted Multi-Threading. not processing several template files using Parallel
  14. @trizolex123 Make sure you have at least 3 files at MyBot\lib\adb folder adb.exe AdbWinApi.dll AdbWinUsbApi.dll Then run the BOT as Administrator
  15. Hello, Hmm, not going to make so many lines to Introduce it all. I have made a new toy that can be used by everyone who needs to add some Text Recognition parts to this BOT. This toy is at least 2X faster than the Official toy (i mean the Official Developers only limited one) according to the benchmark comparison tests we got. This is a simple, small and lightweight .dll file that can be used in AutoIt by DllCall. The .dll itself is not open-sourced yet! i mean it might be, who knows...?! How-To An example .au3 file has been included to the Archive to
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