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    • Fliegerfaust

      Malicious and Banned Links   10/09/2016

      Please be careful of downloading ANY LINKS that are not originating from a MyBot.Run URL or another trusted URL (such as apkmirror.com, bluestacks, memu, xda-developers, etc).   We have banned ALL telegram links and other verified malicious links we have come across already. Users attempting to do this or get around this ban will be banned permanently.   Please report ANY suspicious links to MyBot Staff or pm me directly
    • monkeyhunter

      MyBot.run V7.5.3 RELEASED!   06/14/2018

      MyBot.run continues the legacy again with release of V7.5.3!!   This release supports the June 2018 game update and has some new features hidden inside as well   Get your copy in thread below!!   Click here to get to the release thread MyBot.run v7.5 Release


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About Ome06

  1. How functions are prioritized? I noticed some functions are like macros that is not running all the time while some are all always running like those that always check for obstacles on the main screen. How to create those functions that run on background that checks every time? I noticed this because I created a function sequence just like a macro but another function runs while my function is running (network connection lost). The problem is the restart function of network connection after 60 secs. is triggering but it is not restarting (might be conflict with the current working macro function). If just left out, The macro will just continue without the connection. The network connection won't trigger anymore, so the bot is stuck on an endless loop. My workaround is adding this check on this functions, but I cannot do this on all functions in the bot. This is also happening on some built-in functions of mybot, although rare. It mostly happens on return home, The bot continuously return home but it cannot because there is no connection and the coc restart already triggered but failed.
  2. [Guide] What is Best Emulator?

    @monkeyhunter Do you know a way to reduce/modify the frame rate of Memu v2.5 thru v2.86?
  3. QuickMIS parameters

    Wow! Thanks for the detailed explanation. You nailed it well sir. How about the directory sir? Does it use all the images inside a folder one by one to search on a cropped portion of the emulator? How does it work? imageOnFolder[0] not found! imageOnFolder[1] found! BC1 = True That is if I don't specify the exact file, only a directory folder full of images.
  4. QuickMIS parameters

    Thanks for the reply sir. I'm kinda confused using that value. For example I used BC1 but the returned value is boolean only, not the coordinates of the the image found. That's why clan games use ($g_iQuickMISX + $x, $g_iQuickMISY + $y) but it is offset the reason for the + $x and $y
  5. QuickMIS parameters Can't seem to find a detailed explanation about this function. What is BC1, CX, N1, NX, Q1, QX? Any detailed explanation about this values? I'm using BC1 and everything is working fine matching images. I just want to explore further. The 2nd parameter directory. If I specify a folder directory, does it try to match all of the images inside a folder? Thanks for the help. Up!
  6. Army Not Ready

    wait for spells enabled?
  7. How to trace error?

    How this works sir? It will show the module and line number of the error? Will this work? start mybot.run.au3 01 MEmu MEmu /mg Just tested creating an intended error. It works! It shows the line and directory of the error. Thanks a lot! Is there an advantage running the bot on the compiled exe? Is it faster?
  8. How to trace error?

    Thanks for the reply. The above error is just an example. I want to learn how to trace error. My current way on solving error is just to undo my code changes on the bot.
  9. How to trace error?

  10. How to trace error?

    How to trace error? The line # doesn't help as it might be the line # on a compilation of all codes