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Sjakie1987

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About Sjakie1987

  • Birthday 05/03/1987

Profile Information

  • Gender
    Male
  • Location
    The Netherlands (Holland)

Clash of Clans

  • My Town Hall Level(s):
    Town Hall 12
    Town Hall 10
    Town Hall 7
  • My number of bots setup:
    3
  • Botting since:
    02/16/2016

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  1. Sjakie1987

    Token API, the beginning of the end?

    That's exactly what I said, didn't I? I just gave an explanation about why (there is absolutely no chance) we won't get banned and why SC doesn't care about us. by the by, I'm the most obvious botter there is, no delays, no pause, no pc restarts, just botting 24/7/365 for the past 4 years and never been botting, so even being obvious isn't a reason for getting banned, SC doesnt care, we make them money and increase the worth of the company. Only way to get banned, as I said, if you bot during wars (or of course if you start using mods that edit the game) Cheers!
  2. Sjakie1987

    Token API, the beginning of the end?

    Actually, SC could very easily detect botting. An example is by checking for the number of actions done and repeated events (e.g: checking army tab 250x an hour) amount of online hours without rest (a lot of botters run their bot 24/7/365 (me included)) Same goes for the way we attack, all drops are always in the same way and the exact same place on the field. These are key features of botters and that is how they can differentiate us from regular players (even account sharing players who are online almost 24/7) The fact is, SC doesn't care about "regular" botters because they cause them to have a massive player base and online daily/hourly, which gives them a boost in value to their company. Of course, try botting during wars and you'll be banned faster than you can say "Sally sells seashells down by the seashore".
  3. Sjakie1987

    Mybot 7.6.6. cannot LogIn Supercell ID.

    What he means is, when you get that message do this: 1. Press stop bot. 2. Log on with your supercell ID manually. 3. Go to the tab "bot" and then the tab "profiles". 4. Press the button (grey arrow down button) to pull your shared pref files. 5. Start the bot again. Now the bot knows what to do whenever the supercell ID screen pops up.
  4. Sjakie1987

    Warden ability improvement

    Hello BuBah! I would suggest taking a little bit of time to look through this topic on how to make a csv: Once you get the hang of making a csv, you can make your own attacks in which you can perfectly play out each troop/hero role to best influence each other. after looking through a few of the attacks your csv has made, and you see where the delay's or wrong drops are, or where the drops/delay times need improvement, a little editing of your csv can make for awesome attacks. Before jumping directly into making your own csv's though, after reading through the topic on "how to make a CSV", I suggest you look through a few of the csv's the proud members of this community have made and freely shared with everyone in the "Attack csv files " section forum. This way you can also see how others would make a csv and maybe you can get some ideas or useful help from their csv's. I hope this was useful to you and you will make a lot of great csv's for the community in the future. Best of luck!
  5. Sjakie1987

    Stuck in Login Page!!

    Make sure you log in manually first (bot opened but not running) and after that pull your shared prefs from your profile tab. 1. Log on with your supercell ID manually. 2. Go to the tab "bot" and then the tab "profiles". 3. Press the button (grey arrow down button) to pull your shared pref files. 4. Start the bot.
  6. 1. Stop the bot. 2. Log on with your supercell ID manually. 3. Go to the tab "bot" and then the tab "profiles". 4. Press the button (grey arrow down button) to pull your shared pref files. 5. Start the bot again. Now the bot knows what to do whenever the supercell ID screen pops up.
  7. Would it be possible for a drop on building make line to use IGNORE for the side too? I seem to have problems sometimes when the eagle is on a different side than my make line is for... (This was happening before the update already, I just never bothered looking for a solution)
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