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    • Fliegerfaust

      Malicious and Banned Links   10/09/2016

      Please be careful of downloading ANY LINKS that are not originating from a MyBot.Run URL or another trusted URL (such as apkmirror.com, bluestacks, memu, xda-developers, etc).   We have banned ALL telegram links and other verified malicious links we have come across already. Users attempting to do this or get around this ban will be banned permanently.   Please report ANY suspicious links to MyBot Staff or pm me directly
    • Leak1337

      Discord Server Closed   09/25/2018

      Hello,   Our discord server has been closed. I will deal with the Discord team to find a solution. There is NO official Mybot.run Discord server atm!   I'll keep you updated
    • monkeyhunter

      MyBot.run V7.6.3 RELEASED!   10/06/2018

      MyBot.run continues the legacy again with release of V7.6.3!!   This release supports the June 2018 game update and has some new features hidden inside as well   Get your copy in thread below!!   Click here to get to the release thread MyBot.run v7.6.3 Release

Wardie23

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About Wardie23

  1. A big guy blocks our camp

    I'm having the same problem with 3 x Lavas lined up to complete my army the bot get halfway through training one deletes that and the other 2 then queues them up to train again so am never getting a complete army to attack
  2. Bot taking too long to read bases!

    Managed to figure out how to do that and it solved the problem. Thank you
  3. Bot taking too long to read bases!

    I don't even know what that mean, let alone how to do it I tried using bluestacks but the bot kept attaching itself to Memu rather than bluestacks
  4. Bot taking too long to read bases!

    Apologise I'm not very technical but it's a Toshiba laptop, couple of years old. I'm using memu 5.2.3.3 I think. Just the one account.
  5. Bot taking too long to read bases! Not sure if I'm doing something wrong or wether it might be down to my old/slow computer but the bot seems to be taking too long to read if a base is suitable or not. Often missing the 'next' button and having to end battle and return to the main base. When it does find a suitable base it's missed sometimes upto a minute of the attack time before it begins an attack. Any suggestions?
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