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  1. GrumpyHog

    GrumpyHog

    Senior Member


    • Points

      8

    • Content Count

      107


  2. coltz30

    coltz30

    Member


    • Points

      7

    • Content Count

      51


  3. Timetogo

    Timetogo

    Donator


    • Points

      6

    • Content Count

      28


  4. ratakantez

    ratakantez

    Regional Moderator


    • Points

      4

    • Content Count

      362



Popular Content

Showing content with the highest reputation since 01/14/2020 in all areas

  1. 2 points
    ⭐️LEVEL 6⭐️No Wars✌️ Farming/Push Clan✌️ ⭐️24/7 Donations ⭐️Air Supported ⭐️Clan games⭐️Townhall level 9+ and Ground and Air Attacks supported - 24/7 Donations Clan games always Level 6 Active Clan - PM me for joining info or Telegram @Badghost76 or Discord Luís#6013 Relaxing environment Enghish Speaking Only Bot Users Fast Donations: balloons, lava, edrags, Giants, wiz, Pekka 24/7 No wars EVER ONLY clan games Town Hall Level 9+ welcome Must respect other members Have fun!!! ⛔IMPORTANT ⛔ Please Never Ask Anything On Clan Chat About Bot⛔ How to Join Our Clan: - Townhall Level - Hero Levels - Hours per day you bot
  2. 2 points
    We are working to fix that, sorry all.
  3. 2 points
    I was curious to know how their bot detection was working... After the last ban wave and losing a few accounts. My guess would be in their code I would say they would be using something like "Unbotify". Now time to spin up Fiddler and route traffic via Fiddler as a proxy to see what data was being leaked. Turns out they are using Unbotify and sending out data to the Unbotify domains. The easiest way to circumvent bot detection would be to stop the data going out to the 3rd party company (Adjust) that's doing the monitoring with AI and flagging users. To do that you could block that traffic at the firewall by using the 3rd party company's IP address range. The domains in which the company uses to receive data via their app/sdk are listed below. https://app.adjust.com https://unbotify.adjust.com Blocking via HOSTS file would only work for Windows, not the Emulators. This is why you need to block via the Firewall. IP Range: 185.151.204.0/24 If you don't care about the technical details, just follow the instructions from here: go to Control Panel > windows FireWall > in the left side click Advanced Setting go to Outbound Rule and in right side Click New Rule in New Outbound Rule Wizard select Custom and click Next in Program Screen Select All Program And click Next in protocol and ports Leave default Setting and click Next in Scope Screen Under Which remote IP address Does This rule apply to? select These IP address and click add Button in IP Address Dialog under This IP address or subnet: 185.151.204.0/24 and click OK and then click next in Action screen select Block the connection and click next in Profile screen leave all 3 check box selected and click next in Name Screen choose a name for rule e.g. Block Unbotify and click finish You could test its working by opening a browser on your emulator and going to https://app.adjust.com which should result in a timeout error. If you get a "Url not found" message then you haven't blocked the traffic and you should review your settings. Unbotify_Guide.pdf
  4. 2 points
    Win+R tuşlarıyla çalıştır'ı açın. %APPDATA% yazın AppData/Roaming klasörü içerisinde MyBot.run-Profiles klasörünü silip tekrar deneyin.
  5. 2 points
    There probably only banning in lots rather than all at the same time so they can see if it will affect there revenue a lot. If it does then they would slow down the banning of bases. If it doesn't affect there revenue then there will be lots more banning to come. Either way no more money from me.
  6. 2 points
    it looks like even if you stop botting there still going to ban bases that botted months ago so I dont see the point to stopping really? might as well keep playing till they ban every base and just not spend any money on them. fun while it lasted back to playing diablo and save my money for other things.
  7. 2 points
    You can humanize the bot with total ease. It can be completely random.
  8. 1 point
  9. 1 point
    MyBot v7.8.2 AIO Mod v3.2.2 Features _____ ___ _ __ __ _ _ ___ _ _ |_ _| __| / \ | \/ | / \ | |/ _ \ _| |_ _| |_ | | | _| / ▓ \| |\/| | / ▓ \| | (_) | |_ _||_ _| |_| |___/_/ \_\_| |_| /_/ \_\_|\___/ |_| |_| Based on MyBot.run v7.8.2 >> Next • CSV: - Stop for war. • CSV: - Add hero if it doesn't exist in CSV. **V3.2.2** » Added: • GTFO. » Improved: • GUI: - GUI embellishments and language fixes By @Eloy. • BB Army : - Fill camps beta. • Sleep : - Now it does not change the time, only the number of times it verifies the variables. - The bot does not lock now if it is in sleep. - Random sleep. » Fixed: • BB Army : - Drop order. • DonateCC : Force PrepareDonateCC(). **V3.2.1** » Added: • Double train siege. @Chakal-gyn inspired. • BB Army. » Improved: • Shields by @Eloy. **V3.2.0** » Added: • CSV: - By @Eloy • Check collectors outside: - TH13 support. • BB Army and Order troops translation support. • Builder base: - Troops train. • Drop trophies: - Drop hero/troops only option. » Improved: • @Eloy GUI !!!. » Fixed: • Drop trophies. • @Eloy GUI !!!. **V3.1.7** » Fixed: • Daily discounts. **V3.1.6** » Added: • Option: Drop trophies only if the shield is not available. @darksider007 idea. » Fixed: • Magic items. **V3.1.5** » Added: • Magic items: - Enabled resource potion. - Enabled builder potion. • Misc tab: - Sleep as human (human time for all bot / attack / clicks / random option) (lower / higher CPU consumption). - Deploy the castle first for all modes. (Include CSV - SamM0d inspired - THX Samkie) - Avoid the location of buildings for the first time. • CSV: - Drop Remain hero / sieges !!!. » Fixed: • V7.8.1: - Added remaining files (Champion/Yeti fix.). thx @eightn . • GUI: - Only Farm. - Umbral disabled. - No League / Meet one then attack fix. - Restored and updated custom AIO MBRBot.dll. - Chilly-Chill name » Improved: - Prevent dead slots re-click (Optimized real time). **V3.1.3** » Added: • Eloy GUI !!!. **V3.1.2** » Added: • GTFO Preview. • Magic items Preview. • Humanization (THX Eloy, Chilly-Chill). » Fixed: • Only farm. • LOT of fixes in GUI (THX Eloy). • ChatActions Config. • Super XP bug 783. • Super XP GUI vars. » Improved: • Super XP separed images. • Chat AI: Scroll. » Disabled: • Resource bost (For fix). **V3.0.1** » Fixed: • SwitchAccountVariablesReload : Error 66372 fixed » Improved: • Chat AI: Scroll **V3.0.0** » Added: • Daily Discounts custom (thx Chilly-Chill - NGuyen <3 ) • Smart farm: collector outside support • Random click away ( detect $aAway and $aAway2) • Only farm mode (fast farming) » Improved: • Chat AI: Scroll • Collector outside: TH12 » Fixed: • Clan chat • SuperXP • BB attack now if you don't have a siege machine » Deleted: • Global chat **V2.0.4** **V2.0.3** » Improved: • Disable check Authentication from MyBot.run forum • Improve check loot available for BB Attack • Improve read chats for ChatActions **V2.0.2** » Added: • Add empty siege support • Add BB Attack Sliders • Add option to ignore walls on BB » Fixed: • Fix Train Logout Maxtime not save config • Fix get AttackBar when 11+ slots for SuperXP (no need to drag AttackBar) » Improved: • Improve pixel color on the attack button for Super XP • Improve allows SuperXP to run when Halt Attack enabled • Improve language switch for Chat Actions • Improve pixel color on the buttons for Chat Actions **V2.0.1** » Updated: • Update Official v7.7.6 • Vietnamese language » Added: • Add Colllector Outside check feature • Add Super XP feature • Add Daily Discounts feature • Add Builder Base Attack feature • Add Chat Actions feature » Improved: • Improve Auto Hide & Dock & Minimize the Emultor/Bot • Improve Clan Hop **V2.0** » Updated: • Update Official v7.7.3 » Added: • Add Precise Army feature • Add Multi-Click Army 3 feature • Add Request Defense troops feature • Add Switch Profiles feature • Add Farm Schedule feature • Add Boost for Workshop, Resource Magic • Add Clan Hop feature • Add Four Finger Classic option for Standard Attack • Add CSV Deployment Speed • Add CSV '%', 'Sleep Before' cmd for CSV Attack • Add Max logout time option • Add Restart Search Legend league • Add Builder time, Hero & Lab Stats • Add Enable/Disable GUI while botting • Add Auto Hide/Dock for Emulator » Fixed: • April Update Fixed Buildings info positions • April Update Fixed Buildings icon positions • April Update Fixed Auto upgrade button position • April Update Fixed Okay button • April Update Fixed Star Bonus button • April Update Fixed Wall upgrade button • April Update Fixed Loot Cart button • April Update Fixed Treasury button • April Update Fixed Boost for Magic in Town Hall • April Update Fixed Builder time • April Update Added Auto upgrade wall exclude » Improved: • Improve Switch Accounts for Supercell ID option • And improve many other features.... NEXT to add Download v3.2.2 Active team: @Eloy (GUI Design, scripting, fixes), @Boldina (GUI Mod, Scripting, depuration) Special thanks to Chilly-Chill, Nguyen, ChacalGyn, and PeKKaBnT by CSV's. among others.
  10. 1 point
    I havent used a VPN or anything just keept botting and until now i havent been banned on any of my 4 accounts (im running them at nights 10-12hours almost everyday) oh but i am using a customized script (not just one that everyone uses
  11. 1 point
    A possible automate method for identifying a bot could be.... Is the game running in a emulator? yes Is the resolution square? yes Are the last x number of attacks identical? yes pass account to human for verification. So it's best to check your script and ensure it does not do identical attacks.
  12. 1 point
    auto it i de yüklemişsinizdir. programı mybot.run.au3 dosyasına sağ tıklayıp x86 olarak çalıştırabilir mısınız bu şekilde hata anlaşılamıyor. birde eğer botun içinde profiles klasörü varsa onu tamamen silip öyle çalıştırın
  13. 1 point
    hi, about troop training click delay... even when i changed it to 500 it doesn't seem like any kinda human; it clicked 40 balloons in less than 2 seconds... and also , bot always is clicking the exact number. neither less nor more than it supposed to be... exactly the number it supposed to train... i think this part of the bot needs to be humanized :/ i would use quick-train for it but then donations have to be disabled to prevent disorder in troop training ... right ?
  14. 1 point
    @Boldina can you please help me with this error :
  15. 1 point
    Just to clarify, you did the cwl and war attacks by yourself, right ? The way you write it sounds like you had the bot do the war attacks for which confuses people.
  16. 1 point
    You do the crime, you do the time. Botting is against rules, we all know that.
  17. 1 point
    Hmmm..... many places have firewall that blocks data. It's just a question of whether Supercell wishes to investigate those accounts. Since a human has to manually verify an account I would expect the initial filtering stage to be a bit more complex so I would not be surprised if they contracted this process to Unbotify.
  18. 1 point
    I want to use multiple csvs sequentially or randomly for each attack. I want to use multiple csvs sequentially or randomly for each attack. To not look like a bot.
  19. 1 point
    He probably just used the bot during cwl and not actually for war attacks. Some have speculated if it was because of participation cwl that they were detected.
  20. 1 point
    Do you notice the 'Attack Now' button? It is a mod, you can search for a base manually and click that button to attack the base. It will run the live base script. I hope he didn't use it in War - quickest way to get ban!
  21. 1 point
    i didnt play last 2 days i dont even run the bot, i use only the attack button, i dont attack much
  22. 1 point
    try this mod go to profiles and switch accounts hope it works
  23. 1 point
    @Nytol thnaks.. I made a conversation with chilly.. he also said to care.. I hope I could help you with log...
  24. 1 point
    I would guess image detection failure on WIZTOWER with snow theme. But I'll wait for one of the devs you tagged to reply for a better answer.
  25. 1 point
    does anyone have the same problem? the bot try to go to attack, but is still in armee-tab. Here is the log 2: D [2020-01-16 14:33:47.704] MEmu time lag is 0 sec/min (avg for 91 sec, Android suspend time was 0 sec) 2: L [2020-01-16 14:33:47.706] Restarted due search limit 2: L [2020-01-16 14:33:51.926] Going to Attack 2: D [2020-01-16 14:33:54.969] King heal time: 2: D [2020-01-16 14:33:54.970] Queen heal time: 2: D [2020-01-16 14:33:54.970] Warden heal time: 2: D [2020-01-16 14:33:54.971] Champion heal time: 2: D [2020-01-16 14:34:18.761] AdbScreencap: 129/131/141 ms (all/10/1),0,0,l=279,t=8,w=2,h=2, 9EFD12C2E4067512EAE5436923F6F274365B3DEB: w=860,h=732,f=1 2: D [2020-01-16 14:34:32.448] Page error count increased to 1, source: IsMainPage 2: D [2020-01-16 14:34:34.292] Multiplayer Tab is open 2: D [2020-01-16 14:34:35.045] Waiting for DLL async function FindTile ... 2: D [2020-01-16 14:34:36.237] Waiting for DLL async function FindTile ... 2: D [2020-01-16 14:34:37.307] FindMatch Button Image(s) NOT FOUND : FindMatch* 2: L [2020-01-16 14:34:37.308] Couldn't find the Find a Match Button! 2: L [2020-01-16 14:34:38.543] ================= Restart To Search ================= 2: L [2020-01-16 14:35:39.343] Cloud wait time 1.0 minute(s) down know why he dont close the armee tab.. any solutions?
  26. 1 point
    https://springerplus.springeropen.com/articles/10.1186/s40064-016-2122-8
  27. 1 point
    I am surprised you are using smartfarm. I would have thought the ability to deploy over 100 troops equally divided by the number of attacking sides in every attack would be a pattern that a machine learning program could identified relatively easily. It maybe me but I also can't find the code for randomising the placement of troops. I agreed that the attack strategy only forms a part of the detection process and I too have randomised the housekeeping events.
  28. 1 point
    So I have watched a tonnes of accounts and settings and ban patterns including my own accounts. No it does not help if you are using smartzap, or any other types of setting. I meant to say like human like and specific CSVs and stuff. I have got so much proof that I can say, if a person use the bot they (Supercell) has the ability to detect who uses the bot and who does not. I am 100% sure they got all the data's available to them to pinpoint and tell who are using the bots and who are using it manually. So if they wish they can pull the trigger and in an instant drop all the members who use the bot. Don't believe me? I will attach some proof. Peace.
  29. 1 point
    Train Army - Siege machines icons & text disappear If you switch to a profile that is TH11 or lower the icons and input boxes for siege machines get hidden. When you switch back to a TH12 or higher they remain hidden. I couldn't find anywhere that the controls were enabled so as a work around I added the red text to COCBot/GUI/MBR GUI Control Child Army.au3 ; prepared for some new TH level !! If $g_iTownHallLevel > 0 And $g_iTownHallLevel < 12 Then ...code not shown... _GUI_Value_STATE("HIDE", $groupListSieges) Else _GUI_Value_STATE("SHOW", $groupListSieges) Endif
  30. 1 point
    That would be interesting to know if anyone using this technique had been banned during the last wave
  31. 1 point
  32. 1 point
    sorry to here that, 7 years is a long time. I have mixed feelings about the bans coming as its been very hard to stop playing this game, its way to addictive. I spend about 12 plus hours a day playing 75 bases and have invested about $4000 so its sad to see the bases starting to be banned but in the long run I think i will get some of my life back I have started up the game i played before clash of clans its called diablo and did enjoy it a lot, I will see if its still fun for me or not. At least i will save a lot of money
  33. 1 point
    This applies to THREE accounts that were banned. Date received Ban notice - 1/14/2020 Which version(s) of the bot did you use in last few weeks prior to ban notice? (official release, or MOD, specify version please) 7.8 and 7.8.2 official release [Update] Which Emulator are you using? (BlueStacks, Memu, Driod4x, Nox & Include version #!) - [Update] Have you ever bought gems? Yes [Update] Which version of Clash are you using? MEMU 3.6.9 [Update] How many devices is your Clash account used on? Which devices are they? ONE device a PC MEMU and one login from BS to purchase gems. What army composition was used? (goblin, BARCH, GiBARCH, etc) CSV Scripted custom lava loon What attack search type were you using? (Dead only, Live only, Dead/live, or Dead/Live/Bully/TH combo) Dead If you were attacking live bases, which attack type did you use? (1, 2, 3, or 4 sided; DE Side, TH Side, or Milk Farm) N/A Did you use Scripted Attack feature? (yes/no, please list name of CSV script used FF, 8F, GoWiPe, AQWalk, etc) Yes lava loon Did you have smart attack enabled for conventional attack types? (yes/no) If so, were you using drop near collectors? (yes/no) NO What was your attack delay unit? (1-9, or random) no idea used a CSV custom What was your Wave delay (1-9, or random) CSV custom [Update]How much time per day did you use bot (24/7, or how many hours?)[Before ''Fair play'' news and after ''Fair play'' news] 24/7 How much time per day did you manually play game? a few minutes a day Were you in a clan? (yes/no) yes Were you in a clan specifically known for bot use? (yes/no) no Did you use modifications of CSV files or other game files for CoC app inside Android emulator? (yes/no, and list type: Low GFX, auto zoom out, show traps, etc) no [Update] Do you have other game modifications or TOS violating software like xmod or imod installed on your device since Fair Play notice started? (yes/no, if yes which one?) no ^^^^ Answer yes even if you did a regular uninstall of xmod. It leaves files even after an uninstall. Have you EVER posted a picture of your base (even with name/clan blurred out), an attack log, or the number of resources you had in clan chat, bot forums, reddit, SC forums, etc.? no Does anyone who knows your base name/clan know that you're using the bot? (yes/no) no one i dont know in real life If you have a SC forum account, does it use the same IP/email as your clash account and have you admitted to using the bot or been banned on it? (yes/no) no Do you have any prior violations of the ToS (offensive language, offensive base design, etc.) no
  34. 1 point
    Main account banned this morning My nearly max TH13 got perma-banned this morning. I have been running MyBot for years but it seems like they have definitely keyed off something to detect a new wave of bans. I had all of the random options enabled and was letting it bot randomly about 14-16 hours/day. Dang..... It sounds silly to say but between actual play and all of the bot maintenance over the years it was a lot of work! Since people will ask, I do not use smartzap. My attacks are all custom Lavaloon CSV attacks that I wrote myself. Has anybody ever successfully recovered a banned account before?
  35. 1 point
  36. 1 point
    Hi guys Who have set the attack script "Classic FFF barch" and got banned? cos 3 of my accounts (4years old lvl135,158 max th11 and 1yo lv81 maxed th9) banned now for ever with that strategy but the others still safe (i hope so). I also lost lvl 14 clan. make sure u are not leader with bot acc s.
  37. 1 point
    im just going to keep playing till they ban all my account and not spend any more money till then, not one cent.
  38. 1 point
    i dont think it matters if you stop now as the top 5 bases i got banned this morning i havent used a bot on them since well before xmas. so they must be looking at old infomation on those bases.
  39. 1 point
    Date received Ban notice 14/1/2020 Which version(s) of the bot did you use in last few weeks prior to ban notice? (official release, or MOD, specify version please) MyBot-MBR_v7.8.1 [Update] Which Emulator are you using? (BlueStacks, Memu, Driod4x, Nox & Include version #!) Memu 2.5.0 [Update] Have you ever bought gems? No but buy gold pass once [Update] Which version of Clash are you using? Latest update [Update] How many devices is your Clash account used on? Which devices are they? Only on my PC What army composition was used? (goblin, BARCH, GiBARCH, etc) GiBARCH What attack search type were you using? (Dead only, Live only, Dead/live, or Dead/Live/Bully/TH combo) Dead only If you were attacking live bases, which attack type did you use? (1, 2, 3, or 4 sided; DE Side, TH Side, or Milk Farm) 4 sided Did you use Scripted Attack feature? (yes/no, please list name of CSV script used FF, 8F, GoWiPe, AQWalk, etc) No Did you have smart attack enabled for conventional attack types? (yes/no) If so, were you using drop near collectors? (yes/no) No, don't use it What was your attack delay unit? (1-9, or random) MBR don't have What was your Wave delay (1-9, or random) MBR don't have [Update]How much time per day did you use bot (24/7, or how many hours?)[Before ''Fair play'' news and after ''Fair play'' news] About 12h How much time per day did you manually play game? Sometimes I stop bot to check my village on my PC Were you in a clan? (yes/no) Yes Were you in a clan specifically known for bot use? (yes/no) No Did you use modifications of CSV files or other game files for CoC app inside Android emulator? (yes/no, and list type: Low GFX, auto zoom out, show traps, etc) No [Update] Do you have other game modifications or TOS violating software like xmod or imod installed on your device since Fair Play notice started? (yes/no, if yes which one?) No ^^^^ Answer yes even if you did a regular uninstall of xmod. It leaves files even after an uninstall. Have you EVER posted a picture of your base (even with name/clan blurred out), an attack log, or the number of resources you had in clan chat, bot forums, reddit, SC forums, etc.? No Does anyone who knows your base name/clan know that you're using the bot? (yes/no) No If you have a SC forum account, does it use the same IP/email as your clash account and have you admitted to using the bot or been banned on it? (yes/no) No Do you have any prior violations of the ToS (offensive language, offensive base design, etc.) No config.rar
  40. 1 point
    on a permanent ban, you dont have any chance to get it back. i lost an account too, but it was in 2016. that is very sad.
  41. 1 point
    try this one https://github.com/MyBotRun/MyBot/releases/download/MBR_v7.8.2/MyBot-MBR_v7.8.2.zip
  42. 1 point
    did you use the correct vision of mybot? could you post a log? does bot shutdown or restart? I need more infos about your problem
  43. 1 point
  44. 1 point
    Ok Just this vacation I was improving the random, and if there is a difference, it practically cuts all the thousands of seconds as much as possible, this will make the bot unstable without a doubt, it is designed to add more time and make the bot more realistic and reduce consumption of the cpu.
  45. 1 point
    Büyük ihtimalle botun eski bir sürümünü kullanıyorsunuz. Botun 7.8.2 sürümünü indirin. Eski botunuzdan profile dosyanızı kopyalamayın. Yeniden güncel botunuzda profil oluşturarak botunuzu kullanın.
  46. 1 point
    Warning! This feature is still in beta state and may have bugs! NOT RECOMMENDED for beginner MyBot.run users. Only experienced users with significant bot knowledge should attempt to create new scripts. We have not tested every possible attack, only the ones that are included. Others are not guaranteed to work. If you find a bug or an error, set $debugattackcsv to 1 in MBR Global Variables and post the log found in Profiles\01\Logs\debugAttackCSV.log. Posting a bug without this info will get your post deleted. In future releases, there may be changes and/or additions to CSV capabiities. Mod developers: if you make a mod based on this feature, it will very likely be broken when the new features are added. Please be sure to add the date and bot version supported in NOTES section to any attack scripts posted in forums! You can now make your own custom attack plans without editing any source code! All you need to do is make a simple text file with .csv extension. Where are CSV attack script files stored? These scripted attack plans are located in the bot folder under the \CSV\Attack folder. You can add/edit these files with any text editor (notepad works, but we recommend NotePad++). Bot will automatically update the GUI ATTACK Deploy box with your available CSV attack plans when it starts (must select scripted attack). Can also manually refresh the attack plan list with green "reload" button. How do I use CSV attack script file? How to make custom attack csv files View an attack made with this feature below 1. NOTE At the beginning of each file, you should have some notes that tell the bot what to display when your attack file is selected, like the author, date, and a brief description of your attack. This code: NOTE |Author: Sardo - ver. 1.0 - 07.01.2016 NOTE | NOTE |Attack: Gi-Barch, 3 sides, Dark Elixir Attack. NOTE |Make these Troops: 8-10 Giants, Barb 40%, Arch 60%, Minions optional NOTE |Will drop Barb, Arch, All Heroes, CC and use Rage spell if enabled from GUI will produce this when selected: 2. SIDE The next step is telling the bot which side to attack from. This is done with this command: |EXTR. GOLD |EXTR.ELIXIR|EXTR. DARK |DEPO. GOLD |DEPO.ELIXIR|DEPO. DARK |TOWNHALL |FORCED SIDE| SIDE | | | | | | | | | You can tell the bot to only attack from one side by adding one of these under FORCED SIDE: RANDOM TOP-LEFT TOP-RIGHT BOTTOM-LEFT BOTTOM-RIGHT You can also tell the bot to attack on the side of a certain building/buildings by putting a number underneath one of the building names. Each building's number is its how much ONE of these buildings is worth. For example, if you put 5 under EXTR. GOLD, then each gold collector is worth 5 points. The bot finds which side the building is on and adds 5 points to that side. When all buildings have been detected, then the side with the most points is the side the bot will attack from. |EXTR. GOLD |EXTR.ELIXIR|EXTR. DARK |DEPO. GOLD |DEPO.ELIXIR|DEPO. DARK |TOWNHALL |FORCED SIDE| SIDE |1 |1 |3 |0 |0 |1 | | | In this example, dark drills are worth 3 points while gold/elixir pumps and the DE storage are worth 1 point. This means that, if one side of the base has 1 dark storage and one gold collector and another side has one dark drill, then the bot will attack on the side of the dark drill because that side has 3 points(1 DE drill = 3 points) and the other has 2(1 DE storage = 1 point and 1 gold collector = 1 point). There is also SIDEB command that allows adding defense buildings are targets. At present time, only defense building that can have points added to determine attack side scoring is the Eagle Artillery. |EAGLE |INFERNO |XBOW |WIZTOWER |MORTAR |AIRDEFENSE |GEMBOX |GEMBOX | SIDEB |0 |0 |0 |0 |0 |0 | | | The above example will add 20 points to side of eagle artillery is detected. Sorry, the GEMBOX can not be attacked. These are place holders for more defense buildings to be added in future. Update: V7.2+ includes additional building targets for side weigh calculation: INFERNO, XBOW, WIZTOWER, MORTAR, AIRDEFENSE 3. MAKE The next command involves calculating the troop drop points. Remember, this does not deploy troops. It simply calculates troop drop positions. These positions will be used later. You use the MAKE command like this: |VECTOR_____|SIDE_______|DROP_POINTS|ADDTILES___|VERSUS_____|RANDOMX_PX_|RANDOMY_PX_|BUILDING___| MAKE |A |FRONT-LEFT |10 |1 |INT-EXT |0 |5 | | You can use this image to help you visualize the following instructions: VECTOR is the name of the drop calculation. One VECTOR is basically a list of where troops can be dropped. You can have multiple vectors, up to one for each letter of the alphabet. If you need more than 26 vectors, you can reuse them. You can MAKE a vector with same letter more than once, and the DROP commands after that MAKE will use new locations. SIDE tells the bot which side to attack from. It uses the main side made by the SIDE command to determine which side is which. In the images below, you will see which main side was calculated by the SIDE command, and where the troops would be dropped if you put a different side in the MAKE command. DROP_POINTS is how many different places troops should be dropped. If it is 1, then all troops will be dropped on one spot. If it is 2, troops will be dropped on two spots. As you can see in the image, each of the 8 sections has 10 numbered drop points(circles). These are where your troops will be dropped. ADDTILES is the distance from the red line. In the picture, the red circles are the drop points with a ADDTILES of 1. The green circles have an ADDTILES of 2. If you want to drop spells inside the base, then you will have to make a vector with a negative number for ADDTILES. VERSUS is the direction of troop drop. INT-EXT means that the bot will start dropping troops from the middle of the edges to the corners of the map. EXT-INT means that troops will be dropped from the corners of the map to the middle of the map. RANDOMX_PX and RANDOMY_PX are the amount of randomness to use when dropping. If you have a randomx of 2 and a randomy of 3, then the bot will drop each troop between [droppointX-2, droppointY-3] and [droppointX+2, droppointY+3]. A higher randomness amount may make the bot look more humanlike, but there is a higher chance of accidentally dropping into the red area. UPDATE: v7.2+ capability - DROP on BUILDING BUILDING gives ability for vector to be created that targets buildings. There are two types of drop on building vectors that can be created. When DROP_POINTS = 1; the vector created is on location of building found via image search. When DROP_POINTS = 5; will create five (5) DROP locations that are near red line, at shortest distance to building specified on side of attack. If no target buildings are found on side of attack, building location will be randomly picked, usually on top half of base if more than one exists. With building target MAKE vectors; VERSUS, and RANDOM x,y values will be ignored. VERSUS needs to have valid entry in field: "EXT-INT", "INT-EXT", or "IGNORE". RANDOM can be empty and is ignored as the image find will create variability between attacks and we do not need to add more. ADDTILES is also ignored when using NEAR BUILDING target, but can be used with drop on building to move spells towards/away from attack troops coming to help them reach the building. Available BUILDINGS to target are: TOWNHALL, EAGLE, INFERNO, XBOW, WIZTOWER, MORTAR, AIRDEFENSE Here is summary for MAKE BUILDING: MAKE |VECTOR_____|SIDE_______|DROP_POINTS|ADDTILES___|VERSUS_____|RANDOMX_PX_|RANDOMY_PX_|BUILDING___| |A |FRONT-LEFT | 1 or 5 |same=1 NA=5|IGNORE | | |nameofBldg | UPDATE: v7.7+ capability - DROP on WALL gives ability for vector to be created that targets walls in the given sector. There are two types of wall vectors that can be created. When BUILDING = EX-WALL; the vector created is on most outer wall in the sector found via image search. When BUILDING = IN-WALL; the vector created is on second most outer wall in the sector found via image search. With building target MAKE vectors; VERSUS, and RANDOM x,y values will be ignored. VERSUS needs to have valid entry in field: "EXT-INT", "INT-EXT", or "IGNORE". RANDOM can be empty and is ignored as the image find will create variability between attacks and we do not need to add more. ADDTILES is used with drop on wall to move spells towards/away from map edge. Here is summary for MAKE WALL: |VECTOR_____|SIDE_______|DROP_POINTS|ADDTILES___|VERSUS_____|RANDOMX_PX_|RANDOMY_PX_|BUILDING MAKE |L |FRONT-RIGHT|1 |-1 |IGNORE | | |EX-WALL MAKE |V |FRONT-RIGHT|1 |-1 |IGNORE | | |IN-WALL 4. DROP Drop commands actually drop troops. It uses the vectors you created in step 3 to determine where to drop the troops. |VECTOR_____|INDEX______|QTY_X_VECT_|TROOPNAME__|DELAY_DROP_|DELAYCHANGE|SLEEPAFTER_|___________| DROP |A-B |2 |1 |giant |0 |0 |800-1200 | | VECTOR: use one of the vector letters you have created with a MAKE command here. Note that you can drop on multiple vectors at the same time by separating the vector numbers with a "-". In the example above, the DROP command would drop troops on vectors A and B at the same time. INDEX: Which "drop points" to use. If you created 10 drop points with the MAKE command and put 5-10 in the INDEX column, then the bot will only drop troops on points 5 through 10. QTY_X_VECT: How many troops to drop. If you specify a range here, the bot will choose a random value between the two numbers you set. The number of troops that will be dropped at each point will be QTY_X_VECT/# of INDEX values. TROOPNAME: Which troop to drop in this wave. Here is how to figure out the name of the troop: For elixir and dark elixir troops, the word to put under TROOPNAME is the first four letters of the full troop name(exception: if you want to deploy giants, put giant under TROOPNAME) eg. Dragon -> drag, Lava Hound -> lava, Giant -> giant For spells, put the first letter of the spell name, then the word "SPELL"(exception: for haste spell, put HaSpell because heal spell is HSpell) eg. Lightning Spell -> LSpell, Heal Spell -> HSpell, Poison Spell -> PSpell There are a few special units: Barbarian King, Archer Queen, Warden -> King, Queen, Warden Clan Castle -> Castle DELAY_DROP: If dropping multiple troops on the same spot, how long to wait between each troop.(in ms) DELAYCHANGE: If dropping troops on multiple spots, how long to wait after dropping on each spot. For this, SLEEPAFTER, and DELAY_DROP, you can specify a range so the bot's speed is random. SLEEPAFTER: How long to wait after dropping the wave before moving on to the next instruction. UPDATE: v7.2+ capability Drop on BUILDING target vectors use DROP fields almost same. Key difference is limit on acceptable values for INDEX field. These can be ONLY "1" for drop on building, OR a range with values from 1-5 for drop near BUILDING. These can be a list of comma separated numbers like: 1,3,5 using values 5 or less, or partial range like 2-4. Example DROP line |VECTOR_____|INDEX______|QTY_X_VECT_|TROOPNAME__|DELAY_DROP_|DELAYCHANGE|SLEEPAFTER_|___________| DROP |Same |Any < 5 | Same | Same | Same | Same | Same | | . 5. WAIT Wait is a very simple instruction, works like this: WAIT |100-300 | | | | | | | | This tells the bot to wait between 100 and 300 ms. During this time, the bot will also check for some certain end battle conditions if you have them enabled(certain amount of stars reached/0 resources left). UPDATE: v7.7.3+ capability Can now have conditions set, when to break the wait early, TH, SIEGE and TH+SIEGE When INDEX = TH; breaks early, when enemy townhall is destroyed When INDEX = SIEGE; breaks early, when siegemaschine got destroyed and releases troops When INDEX = TH+SIEGE; breaks early, when both townhall AND siegemaschine got destroyed When INDEX = TH,SIEGE; breaks early, when townhall OR siegemaschine got destroyed when no siegemaschine is deployed before the conditional wait When INDEX = SIEGE; returns immediately When INDEX = TH+SIEGE; demotes to TH, so only waits for TH destruction UPDATE: v7.7.5+ capability Can now have additional conditions 50%, AQ, BK, GW as well as AQ+BK or BK+AQ When INDEX = 50%; breaks early, when 50% damage reached When INDEX = AQ; breaks early, when Archer Queen gets activated When INDEX = BK; breaks early, when Barbarian King gets activated When INDEX = GW; breaks early, when Grand Warden gets activated When INDEX = AQ+BK; breaks early, when both Queen AND King got activated is demoted to INDEX = AQ, when only Queen was deployed is demoted to INDEX = BK, when only King was deployed as before, you can combine different conditions comma separated If conditions are set, but none fits, WAIT will return immediately, like for instance, when INDEX = AQ, but Queen is not yet dropped, or already activated WAIT |60000 |TH,SIEGE | | | | | | | WAIT |60000 |TH+SIEGE | | | | | | | Example to trigger both Queen and King at the same time: WAIT |60000 |AQ,BK | | | | | | | DROP |A |1 |1 |queen |0 |0 |0 | | DROP |A |1 |1 |king |0 |0 |0 | | 6. RECALC This command will make the bot check the number of remaining troops. Keep in mind that this is one of the slowest functions, which can take up to 10 seconds to complete on slower PCs. Try not to use it too much. RECALC| | | | | | | | | 7. Debug scripted attacks There are several debug variables located in the Global Variables.au3 file that can be enabled to help with testing and debug of CSV files. Global $g_iDebugSetlog = 0, $g_iDebugOcr = 0, $g_iDebugImageSave = 0, $g_iDebugBuildingPos = 1, $g_iDebugSetlogTrain = 0, $g_iDebugDisableZoomout = 0, $g_iDebugDisableVillageCentering = 0 . Global $g_iDebugAttackCSV = 1, $g_iDebugMakeIMGCSV = 1 ;attackcsv debug When you enable the AttackCSV variables, code provides more detailed log information during CSV attack, PLUS a separate log file showing how every line in CSV file was processed. The MakeIMGCSV will save in profile, both a clean image of base being attacked, and a mapped image. The mapped image shows the red line points, drop points, and building locations required from attack plan file. If you enable the BuildingPos variable, you will also see log information of building positions found during search, before CSV executes (If building is known from search filter, it is not detected again in CSV) 8. Sharing your attack plans! Once you have made and perfected your attack, please share it here: https://mybot.run/forums/index.php?/forum/76-csv-attack-files/ You will also find sub-forums in same location for support and discussion if you need help creating attack plans. Thanks for supporting your community!
  47. 1 point
    Elektro ile iksir kasmak çok zor olur. Farklı csv'lere bakmanı öneririm. Sadece balon ve lav tazı kullanan csv kullanabilirsin.
  48. 1 point
    I'm trying to add new stuff thanks for your patience by the way, at servay i saw someone who think as useless about program. if you tell reason i want to try more to make this project better.. thanks
  49. 1 point
    @flaod Fixed in 7.8.2, I added a safety check to make sure we are looking at your selected choice Thanks for your report.
  50. -1 points
    they probably didnt want to ban any over xmas and the new year but now are back at it again so going through there old data and kicking out people that have played for years and spent lots of money. I guess its only a matter of time for anyone that used bots even just to farm.
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