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Is the ban wave over?

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2 hours ago, Guineapig04 said:

What do you mean "check use bot like human".

 

lets think..

supercell has been collectin all data. like opening training, what you write, your donation, receive, attack numbers per day, clicking speed, ip numbers, war logs bla bla more and more since game has begun.

 

So i am using bot since 2014 ( i think i started with clash bot v3.xx)

 

Anyway

All old bots  (clash bot) and new mybots are in githup with open codes

If i was in SC, I look them and wirte a code to detect account that do same in mybot codes. .

This means account is using mybot. 

 

Let we use other bots. i can record scripts other bots (I dont know if there are any bot exept mybot) and write codes for them.. 

For example when you open training with bot you always click same point to open it. Which human can click same point always??? SC can detect the point in their data and  detect you even if you use bot like human or you stopped using bot.

 

BUT!!!!

No game wants to ban users who are online much if games always have much online player and have many new players

So SC has not these options. But they should care non bot playing and youtubers and other advertisers. If BOTS USE LIKE A BOT (NOT LIKE HUMAN)

people who play with hands starts to protest or leave. 

So ban wave is a intimidation. SC wants bot user but they says "please dont play like a shit with bot. we have data and we can banish you"

 

It is open because they are still doing nothing (3 months). Only a small ban wave.. 

 

I mean if you use your bot like human probably %90 nothing will happens.

SC need us.

 

 

Edited by ratakantez
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vor 7 Stunden schrieb ratakantez:

supercell has been collectin all data. like opening training, what you write, your donation, receive, attack numbers per day, clicking speed, ip numbers, war logs bla bla more and more since game has begun.

......... SC can detect the point in their data and  detect you even if you use bot like human or you stopped using bot.

SC certainly does not store all the data of all players, all attacks since a player started.
Because that would be far too much data, that would not be tradable and would also cost too much money. Moreover, it would then take a long time, if you wanted to then compare all the data. where then 95 percent useless data would have to be compared.

we're just talking about how SC recognizes FarmBot.
The most important task of SC, however, is to block the account witch attack with bot in the war.
And recognizing this is far more difficult than recognizing a farm-Bot.
I think most of the war-Bot players are banned because they were reported by their war-opponents.

 

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On 9/13/2019 at 5:15 AM, ProfiClasher said:
SC certainly does not store all the data of all players, all attacks since a player started.
Because that would be far too much data, that would not be tradable and would also cost too much money. Moreover, it would then take a long time, if you wanted to then compare all the data. where then 95 percent useless data would have to be compared.

we're just talking about how SC recognizes FarmBot.
The most important task of SC, however, is to block the account witch attack with bot in the war.
And recognizing this is far more difficult than recognizing a farm-Bot.
I think most of the war-Bot players are banned because they were reported by their war-opponents.

 

 

This is mostly true. SC could write detection scripts, that only start collecting data once a bot detection is triggered. This would save on a ton of data storage, since they'd only collect data on (potential) bots.

 

Further, I wouldn't be surprised if SC employed some sort of machine learning algorithm to detect bots/separate human and non-human behaviour.

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