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1 minute ago, moritxm said:

ugly fix :

change the coordinates for aFindMatchBButton and bypass IsLaunchAttackPage function (put return true) at the beginning and it works ;-D

What Coordinates should we use ?

 

and where can we find the IsLaunchAttackPage function ?

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2 minutes ago, moritxm said:

ugly fix :

change the coordinates for aFindMatchBButton and bypass IsLaunchAttackPage function (put return true) at the beginning and it works ;-D

 

More details :

Lines 27-28 of ScreenCoordinates.au3

Global $aFindMatchButton[4] = [670, 445 , 0xFFBF43, 10] ; Find Multiplayer Match Button, Attack Screen 860x780 without shield
Global $aFindMatchButton2[4] = [670, 445 , 0xE75D0D, 10] ; Find Multiplayer Match Button, Attack Screen 860x780 with shield

 

Line 158 of Other\IsPage.au3, insert :

Return True

 

  • Upvote 3

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5 minutes ago, moritxm said:

ugly fix :

change the coordinates for aFindMatchBButton and bypass IsLaunchAttackPage function (put return true) at the beginning and it works ;-D

Could you upload the.au3 file for this plz

Edited by Gr3G

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2 minutes ago, Gr3G said:

Could you upload the.au3 file for this plz

 

Do this instead, easier :

3 minutes ago, moritxm said:

 

Lines 27-28 of ScreenCoordinates.au3

Global $aFindMatchButton[4] = [670, 445 , 0xFFBF43, 10] ; Find Multiplayer Match Button, Attack Screen 860x780 without shield
Global $aFindMatchButton2[4] = [670, 445 , 0xE75D0D, 10] ; Find Multiplayer Match Button, Attack Screen 860x780 with shield

 

Line 158 of Other\IsPage.au3, insert :

Return True

 

 

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Just now, moritxm said:

 

Do this instead, easier :

 

[23:42:09] Going to Attack...
[23:42:19] =====================================================
[23:42:19] Aim:           [G+E]: 990000 [D]:    0 [TH]:10 for: Dead Base
[23:42:19] =====================================================

 

not going to attack

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3 minutes ago, GalacticCookies said:

ok, one question. i read earlier we have to recompile. what does that mean?

right click on MyBot.run.au3 and click Compile (x86)

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This worked for me

 

in  ScreenCoordinates.au3

change to

Global $aFindMatchButton[4] = [687, 472, 0x0D0D0D, 40] ; Find Multiplayer Match Button, Attack Screen 860x780 without shield
Global $aFindMatchButton2[4] = [687, 472, 0x0D0D0D, 40] ; Find Multiplayer Match Button, Attack Screen 860x780 with shield

 

attacks, does't not use warden

 

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