Welcome to MyBot

Register now to gain access to all of our forums and to download the latest version of MyBot for Clash of Clans. Once registered, you will be able to download our FREE bot.

  • Announcements

    • Fliegerfaust

      Malicious and Banned Links   10/09/2016

      Please be careful of downloading ANY LINKS that are not originating from a MyBot.Run URL or another trusted URL (such as apkmirror.com, bluestacks, memu, xda-developers, etc).   We have banned ALL telegram links and other verified malicious links we have come across already. Users attempting to do this or get around this ban will be banned permanently.   Please report ANY suspicious links to MyBot Staff or pm me directly
    • monkeyhunter

      MyBot.run V7.1.3 Hot Fix RELEASED!   04/22/2017

      The MyBot.run team continues the legacy with V7.1.3 Release! This hot fix should correct most errors reported with MBR title bar option.   Roughly 90% of code has been refactored with major changes to global variable names, user interface internals, and other code design improvements. DO NOT USE OLD v6 PROFILE FOLDERS!   ENJOY!!
Kapparroz

Quick Train Still not Working on 6.5.3. [Debug Report Inside]

21 posts in this topic

Quick Train Still not Working on 6.5.3. [Debug Report Inside]

Hello guys, Im here again with a full report now to try to show you guys whats wrong.

 

I have no idea where but Im sure you can see the configuration I have and my army is empty while the "Train Army 3" is checked.

 

After checking that there is missing troops, it try to build like 52 dragons and says that have done 52 archers. The quick army I asked for is a pure barbadian army..

 

Another thing is that its taking like 1 second each click to donate or to build troops even with it set to 40ms in configurations.

 

Here is the log:

 

Please let me know if you need something else.

 

https://drive.google.com/file/d/0B4TKse3Q-5r-NFZMdjZXYVFka1U/view?usp=sharing

0

Share this post


Link to post
Share on other sites

CoC - QuickTrain

( Use it Without Block Queue and prevent Fill with Acrchers )

  Ocultar conteúdo

Quick Train: How to do in game ( CoC )

"Army 1" and "Army 2" with 100% troops capacity ( FULL Camps, MyBot will Click 1x )

"Army 3" With Speel ( donate, Zap, CSV, ... MyBot will Click 3x Here )

 

Army 1 ( About 80% Main Troops )

Army 2 ( 20% with Archers/Donate Troop )

Army 3 With Speels ( 1 or 2 only )

CoC_QuickTrain_Army.jpg

 

 

Mybot.Run - Quick Train: Select "Army 123" ( MyBot will click all 3 Buttons )

 

 

Army Streng ( TH10+ Settings )

100% for: BArch+Gobl

98% for: GiBArch with Hogs/Miner

97% for: GiBArch with Bowller/Valks

95% for: GiBArch with Witches

 

*Lower TH ! Just use lower values for Cv6~Cv9

 

 

But to use it you will need to use a Custom MOD:

https://mybot.run/forums/index.php?/forum/82-compilation-modifications/

3

Share this post


Link to post
Share on other sites

ID: 3   Posted (edited)

I don't get the point Chacalgyn is trying to make. 

are you advising to NOT use Quicktrain on pos 1 to 3, but rather split up composition and use 123 with a mod version of Mybot ??

 

I run into the same problem with MB filling up the queue with "archers", that are Dragons...:cry2: and I just noticed, on both accounts where it happened, the quicktrain slot was no.3 !

So the function to fill up by adding archers is not working correctly, maybe the click coordinates are wrong or mixed up because of the recent IceWizard event?

It worked perfectly for several days, but has gone crazy yesterday. Both with latest DocOC mod and the 6.5.2 and 6.5.3 official version.

 

Is there anyway to fully disable this "fill the queue with archers" function ?? That should be optional usage, not mandatory....

 

Thanks!

Edited by Data
added info
0

Share this post


Link to post
Share on other sites
Agora, Data disse:

...

Split up composition and use "Army 123" with a mod version of Mybot !!!

 

I run into the same problem with MB filling up the queue with "archers", that are Dragons...:cry2:

 

Thanks!

 

Yup (:

Mass Dragon will work perfec if you use a Modded QuickTrain :thumbsup:

0

Share this post


Link to post
Share on other sites
Gerade eben schrieb ChacalGyn:

 

Yup (:

Mass Dragon will work perfec if you use a Modded QuickTrain :thumbsup:

 

Haha, maybe, but Dragon event is gone. Mass Dragon not used right now...too expensive.

How should we use Quicktrain for regular script armies, like i.e. Healer+Bowler army with spells?

 

As said, it worked previously...so something was changed...strange...

And I just switched to use slot 1. See what happened....again, filled the queue with drags. Crap !

 

L [2017-01-12 02:27:36.725] =================== Bot Start ====================
L [2017-01-12 02:27:36.728] ----------------------  Current Profile: XXXX-----------------------
D [2017-01-12 02:27:36.732] Shield Android Control (860x768)
D [2017-01-12 02:27:36.737] AndroidShield updated to active(handle=0x00930252, color=FFFFFF), caller: Initiate
L [2017-01-12 02:27:36.740] Trying to locate Main Screen
D [2017-01-12 02:27:37.643] API: $hWind=0x02371F3C,$iMsg=49744,$wParam=0x00000000,$lParam=0x00031FF8
D [2017-01-12 02:27:37.759] GetVillageSize measured: 475.789575298868, Zoom factor: 1.00461725726901, Offset: -1, -1
L [2017-01-12 02:27:37.770] Main Screen Located
D [2017-01-12 02:27:38.236] GetVillageSize measured: 475.789575298868, Zoom factor: 1.00461725726901, Offset: -1, -1
L [2017-01-12 02:27:39.263] Detecting your Buildings..
L [2017-01-12 02:27:40.279] Detecting your Village Theme
L [2017-01-12 02:27:41.076] Snow Theme detected
L [2017-01-12 02:27:42.438] Language setting is English: Correct.
L [2017-01-12 02:27:43.460] Trying to locate Main Screen
D [2017-01-12 02:27:44.161] GetVillageSize measured: 475.789575298868, Zoom factor: 1.00461725726901, Offset: -1, -1
L [2017-01-12 02:27:44.166] Main Screen Located
D [2017-01-12 02:27:44.317] GUIControl_WM_NCACTIVATE: Deactivate Bot
L [2017-01-12 02:27:47.889] Total Army Camp capacity: 20/200 (10%)
D [2017-01-12 02:27:48.444] GUIControl_WM_NCACTIVATE: Deactivate Bot
D [2017-01-12 02:27:48.728] MEmu time lag is 0 sec/min (avg for 350 sec)
D [2017-01-12 02:27:50.147] AdbScreencap: 310/271/289 ms (all/10/1),273,0,l=0,t=0,w=860,h=732, 5AAE0BCB18177EE8CDB6F4B85E8BDD2F10033D12: w=860,h=768,f=1
D [2017-01-12 02:27:50.376] GetVillageSize measured: 475.789575298868, Zoom factor: 1.00461725726901, Offset: -1, -1
L [2017-01-12 02:27:51.133] Village Report
L [2017-01-12 02:27:51.536]  [T]: 1 412
L [2017-01-12 02:27:52.828]  [G]: 1 262 651 [E]: 1 938 579 [D]: 39 385 [GEM]: 880
D [2017-01-12 02:27:52.905] API: $hWind=0x02371F3C,$iMsg=49744,$wParam=0x00000000,$lParam=0x00031FF8
D [2017-01-12 02:27:54.031] GetVillageSize measured: 475.789575298868, Zoom factor: 1.00461725726901, Offset: -1, -1
D [2017-01-12 02:27:54.061] _RunFunction: CheckTombs BEGIN
D [2017-01-12 02:27:54.265] _RunFunction: CheckTombs END
D [2017-01-12 02:27:54.269] _RunFunction: ReArm BEGIN
D [2017-01-12 02:27:54.472] _RunFunction: ReArm END
D [2017-01-12 02:27:54.474] _RunFunction: Collect BEGIN
L [2017-01-12 02:27:55.907] Collecting Resources
D [2017-01-12 02:28:08.242] API: $hWind=0x02371F3C,$iMsg=49744,$wParam=0x00000000,$lParam=0x00031FF8
D [2017-01-12 02:28:10.442] GetVillageSize measured: 475.789575298868, Zoom factor: 1.00461725726901, Offset: -1, -1
L [2017-01-12 02:28:10.478] Searching for a Loot Cart..
L [2017-01-12 02:28:11.322] No Loot Cart found, Yard is clean!
D [2017-01-12 02:28:13.496] _RunFunction: Collect END
D [2017-01-12 02:28:13.498] _RunFunction: CleanYard BEGIN
L [2017-01-12 02:28:13.794] No Builders available to remove Obstacles!
D [2017-01-12 02:28:13.828] _RunFunction: CleanYard END
L [2017-01-12 02:28:13.830] Waiting, Add random delay of 6 seconds.
D [2017-01-12 02:28:19.868] _RunFunction: NotifyReport BEGIN
D [2017-01-12 02:28:21.060] GetVillageSize measured: 475.789575298868, Zoom factor: 1.00461725726901, Offset: -1, -1
D [2017-01-12 02:28:21.280] _RunFunction: NotifyReport END
D [2017-01-12 02:28:21.282] _RunFunction: BoostKing BEGIN
D [2017-01-12 02:28:21.285] _RunFunction: BoostKing END
D [2017-01-12 02:28:21.286] _RunFunction: RequestCC BEGIN
D [2017-01-12 02:28:23.035] GetVillageSize measured: 475.789575298868, Zoom factor: 1.00461725726901, Offset: -1, -1
D [2017-01-12 02:28:23.053] _RunFunction: RequestCC END
D [2017-01-12 02:28:23.054] _RunFunction: BoostWarden BEGIN
D [2017-01-12 02:28:23.056] _RunFunction: BoostWarden END
D [2017-01-12 02:28:23.057] _RunFunction: BoostQueen BEGIN
D [2017-01-12 02:28:23.058] _RunFunction: BoostQueen END
D [2017-01-12 02:28:23.059] _RunFunction: BoostSpellFactory BEGIN
D [2017-01-12 02:28:23.060] _RunFunction: BoostSpellFactory END
D [2017-01-12 02:28:23.062] _RunFunction: BoostBarracks BEGIN
D [2017-01-12 02:28:23.063] _RunFunction: BoostBarracks END
D [2017-01-12 02:28:23.064] _RunFunction: ReplayShare BEGIN
D [2017-01-12 02:28:23.269] _RunFunction: ReplayShare END
D [2017-01-12 02:28:23.271] _RunFunction: DonateCC,Train BEGIN
L [2017-01-12 02:28:23.296] Checking for Donate Requests in Clan Chat
D [2017-01-12 02:28:23.326] API: $hWind=0x02371F3C,$iMsg=49744,$wParam=0x00000000,$lParam=0x00031FF8
D [2017-01-12 02:28:29.680] GetVillageSize measured: 475.789575298868, Zoom factor: 1.00461725726901, Offset: -1, -1
L [2017-01-12 02:28:32.610]  - Army Window Opened!
L [2017-01-12 02:28:35.253] Total Army Camp capacity: 20/200 (10%)
L [2017-01-12 02:28:36.657]  - 1 Dragon Available
L [2017-01-12 02:28:37.358]  - Barbarian King available
L [2017-01-12 02:28:37.921] Total Spell(s) Capacity: 0/7
L [2017-01-12 02:28:37.948] Note: Spell Factory Size read not same User Input Value.
D [2017-01-12 02:28:38.633] API: $hWind=0x02371F3C,$iMsg=49744,$wParam=0x00000000,$lParam=0x00031FF8
L [2017-01-12 02:28:39.505]  - Army Camp: 20/200
L [2017-01-12 02:28:39.528]  - Spells: 0/7
L [2017-01-12 02:28:39.530]  - Clan Castle: 24/25
L [2017-01-12 02:28:39.536] Chief, is your Army ready for the battle? No, not yet!
L [2017-01-12 02:28:39.538]  - Troops, not Ready!
L [2017-01-12 02:28:39.543]  - Checking: FULL Queue and Not Full Army
L [2017-01-12 02:28:47.204]  - Opened the Train Troops
L [2017-01-12 02:28:49.039]  - Checking: Empty Queue and Not Full Army
L [2017-01-12 02:28:51.165]  - Conditions met: Empty Queue and Not Full Army
D [2017-01-12 02:28:53.901] API: $hWind=0x02371F3C,$iMsg=49744,$wParam=0x00000000,$lParam=0x00031FF8
D [2017-01-12 02:29:09.324] API: $hWind=0x02371F3C,$iMsg=49744,$wParam=0x00000000,$lParam=0x00031FF8
D [2017-01-12 02:29:24.602] API: $hWind=0x02371F3C,$iMsg=49744,$wParam=0x00000000,$lParam=0x00031FF8
D [2017-01-12 02:29:39.968] API: $hWind=0x02371F3C,$iMsg=49744,$wParam=0x00000000,$lParam=0x00031FF8
D [2017-01-12 02:29:55.233] API: $hWind=0x02371F3C,$iMsg=49744,$wParam=0x00000000,$lParam=0x00031FF8
D [2017-01-12 02:30:10.454] API: $hWind=0x02371F3C,$iMsg=49744,$wParam=0x00000000,$lParam=0x00031FF8
L [2017-01-12 02:30:24.344]  - Trained 180 archer(s)!
D [2017-01-12 02:30:25.582] API: $hWind=0x02371F3C,$iMsg=49744,$wParam=0x00000000,$lParam=0x00031FF8
L [2017-01-12 02:30:25.927]  - Army Window Closed!

0

Share this post


Link to post
Share on other sites

ID: 6   Posted (edited)

25 minutos atrás, Data disse:

Haha, maybe, but Dragon event is gone. Mass Dragon not used right now...too expensive.

How should we use Quicktrain for regular script armies, like i.e. Healer+Bowler army with spells?

As said, it worked previously...so something was changed...strange...

And I just switched to use slot 1. See what happened....again, filled the queue with drags. Crap !

...

3C,$iMsg=49744,$wParam=0x00000000,$lParam=0x00031FF8
L [2017-01-12 02:30:24.344]  - Trained 180 archer(s)!
D [2017-01-12 02:30:25.582] API: $hWind=0x02371F3C,$iMsg=49744,$wParam=0x00000000,$lParam=0x00031FF8
L [2017-01-12 02:30:25.927]  - Army Window Closed!

 

I'm using LavaLoon with no any problem ( Custom Train ) ;o

 

But for farm troops I choose QuickTrain ( GiBArch mixed composition does not matter )

Edited by ChacalGyn
1

Share this post


Link to post
Share on other sites
2 hours ago, ChacalGyn said:

CoC - QuickTrain

( Use it Without Block Queue and prevent Fill with Acrchers )

  Reveal hidden contents

Quick Train: How to do in game ( CoC )

"Army 1" and "Army 2" with 100% troops capacity ( FULL Camps, MyBot will Click 1x )

"Army 3" With Speel ( donate, Zap, CSV, ... MyBot will Click 3x Here )

 

Army 1 ( About 80% Main Troops )

Army 2 ( 20% with Archers/Donate Troop )

Army 3 With Speels ( 1 or 2 only )

CoC_QuickTrain_Army.jpg

 

 

Mybot.Run - Quick Train: Select "Army 123" ( MyBot will click all 3 Buttons )

 

 

Army Streng ( TH10+ Settings )

100% for: BArch+Gobl

98% for: GiBArch with Hogs/Miner

97% for: GiBArch with Bowller/Valks

95% for: GiBArch with Witches

 

*Lower TH ! Just use lower values for Cv6~Cv9

 

 

But to use it you will need to use a Custom MOD:

https://mybot.run/forums/index.php?/forum/82-compilation-modifications/

 

This worked fine for me.. now the quick train is woking.

 

For now, the only issue I got is the long delay its taking to donate, it donates like 1 troop per second only.. It used to be faster some time ago

0

Share this post


Link to post
Share on other sites
21 minutos atrás, Kapparroz disse:

 

This worked fine for me.. now the quick train is woking.

 

For now, the only issue I got is the long delay its taking to donate, it donates like 1 troop per second only.. It used to be faster some time ago

 

Fast Donate Clicks:

 

0

Share this post


Link to post
Share on other sites
8 horas atrás, Data disse:

 

Haha, maybe, but Dragon event is gone. Mass Dragon not used right now...too expensive.

How should we use Quicktrain for regular script armies, like i.e. Healer+Bowler army with spells?


L [2017-01-12 02:28:39.505]  - Army Camp: 20/200
L [2017-01-12 02:28:39.528]  - Spells: 0/7
L [2017-01-12 02:28:39.530]  - Clan Castle: 24/25
L [2017-01-12 02:28:39.536] Chief, is your Army ready for the battle? No, not yet!
L [2017-01-12 02:28:39.538]  - Troops, not Ready!
L [2017-01-12 02:28:39.543]  - Checking: FULL Queue and Not Full Army
L [2017-01-12 02:28:47.204]  - Opened the Train Troops
L [2017-01-12 02:28:49.039]  - Checking: Empty Queue and Not Full Army
L [2017-01-12 02:28:51.165]  - Conditions met: Empty Queue and Not Full Army
D [2017-01-12 02:28:53.901] API: $hWind=0x02371F3C,$iMsg=49744,$wParam=0x00000000,$lParam=0x00031FF8
D [2017-01-12 02:29:09.324] API: $hWind=0x02371F3C,$iMsg=49744,$wParam=0x00000000,$lParam=0x00031FF8
D [2017-01-12 02:29:24.602] API: $hWind=0x02371F3C,$iMsg=49744,$wParam=0x00000000,$lParam=0x00031FF8
D [2017-01-12 02:29:39.968] API: $hWind=0x02371F3C,$iMsg=49744,$wParam=0x00000000,$lParam=0x00031FF8
D [2017-01-12 02:29:55.233] API: $hWind=0x02371F3C,$iMsg=49744,$wParam=0x00000000,$lParam=0x00031FF8
D [2017-01-12 02:30:10.454] API: $hWind=0x02371F3C,$iMsg=49744,$wParam=0x00000000,$lParam=0x00031FF8
L [2017-01-12 02:30:24.344]  - Trained 180 archer(s)!
D [2017-01-12 02:30:25.582] API: $hWind=0x02371F3C,$iMsg=49744,$wParam=0x00000000,$lParam=0x00031FF8
L [2017-01-12 02:30:25.927]  - Army Window Closed!

 

looking on your log :

- L [2017-01-12 02:28:39.505]  - Army Camp: 20/200

- L [2017-01-12 02:28:51.165]  - Conditions met: Empty Queue and Not Full Army

- L [2017-01-12 02:30:24.344] - Trained 180 archer(s)! 

 

The bot on this point : Conditions met: Empty Queue and Not Full Army , will check your composition on GUI and make the correct troops IF all troops are done and the capacity is not full will make archers to fill the remain capacity , verify IF the train Tab is correct .

0

Share this post


Link to post
Share on other sites

ID: 10   Posted (edited)

1 hour ago, ProMac said:

 

looking on your log :

- L [2017-01-12 02:28:39.505]  - Army Camp: 20/200

- L [2017-01-12 02:28:51.165]  - Conditions met: Empty Queue and Not Full Army

- L [2017-01-12 02:30:24.344] - Trained 180 archer(s)! 

 

The bot on this point : Conditions met: Empty Queue and Not Full Army , will check your composition on GUI and make the correct troops IF all troops are done and the capacity is not full will make archers to fill the remain capacity , verify IF the train Tab is correct .

 

But the problem is bot being conducted Training Dragon, which is not Arch like on the log Bot :(

And Doc.Oc version are also similar problem.

Edited by NguyenAnhHD
1

Share this post


Link to post
Share on other sites