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Junioriqfar

[MOD] Live Edit v1.5 [Edit From GUI While Running] [14 JUNE 2016]

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This is my second thread in this forum

I want to share NEW MOD to you from Doc Oc from Promac thread [Base v0.2.0.2]

And i have a permission from him

Spoiler

2016-06-01_123937.png

 

--- NEW ---

Live Edit [GUI]

Now, we can change the value from GUI When BOT running

 

How To Use

If you want to use this feature [Live Edit GUI], wait for the BOT detect your resources because sometimes Stats button not show

If the BOT done detect your resources, then choose a Tab for change a value and Press Show [Yellow Mark]

2016-06-08_215510.png

 

Choose a variable in ComboBox then press GET

2016-06-08_215838.png

 

A value will be show in TextBox, change the value [you can view All List Variable below] and then press SET

2016-06-08_220054.png

 

A value has been change and not show in TextBox

2016-06-08_220346.png

 

If you want to change other Tab, you can press Hide and all Tab will show

2016-06-08_223257.png

 

Live Edit [Pushbullet]

When BOT running, we cannot change a value from GUI because all component in Tab Control was disable

Or when you go on holiday, you run BOT and you cannot change the value from your smartphone

Now we can change a value with Pushbullet from your smartphone When BOT running

You can use this feature if you use Pushbullet and you enable it

2016-06-01_130048.png

 

How To Use

You can sent a message to your BOT with Pushbullet then Pushbullet forward it to the BOT

When the BOT receive your message, BOT will change a value and it will reply your message with pushbullet

 

You can GET OR SET the value with syntax

BOT [Your Profile] GET [Tab Name] [Variable Name]

BOT [Your Profile] SET [Tab Name] [Variable Name] [Value]

 

You can view all information with this feature

BOT [Your Profile] INFO

BOT [Your Profile] [Tab Name] INFO

 

Example

GET [You can view value of variable]

BOT MyVillage GET Doc_Oc Close_Training

You will get a message from BOT like this

MyVillage | GET a variable CLOSE_TRAINING on tab DOC_OC and the values is 0

 

SET [You can change value of variable]

BOT MyVillage SET Doc_Oc Close_Training 1

You will get a message from BOT like this

MyVillage | SET a variable CLOSE_TRAINING on tab DOC_OC and the values is 1

 

INFO [You can view all information with this feature]

BOT MyVillage INFO

If you want to show all tab name

 

BOT MyVillage Doc_OC INFO

If you want to show all variable and value from current tab


NOTE

This feature only available on 4 tab [see List Tab Name], other tab will be update

This feature maybe have a bug, if you found a bug please report Me

Syntax for Live Edit [GUI]/[Pushbullet] are same [not different]

You can sent syntax with uppertext or lowertext

 

Screenshot

Spoiler

Redesign tab Troops [Only position] - v1.5

2016-06-14_132852.png2016-06-14_132900.png2016-06-14_132908.png2016-06-14_132924.png

 

Redesign tab MOD [Only position] - v1.4

2016-06-10_222849.png

 

Redesign tab Doc Oc [Only position] - v1.0

2016-06-01_123749.png


List Tab Name

Spoiler

ATT
ATT_SCRIPT
ATT_ADV

DOC_OC
DONATE
EXPERT
LOG
MISC

MOD
NOTIFY
SEARCH
TROOPS
UPGRADE


 

List Variable Name

Doc Oc Tab

Spoiler

;Information variable = [min value, max value]

;Information value

 

;Enable Sleep Mode
SLEEP_MODE = [0, 1]

 

; Start time

START_TIME = [0, 23]

Spoiler

; 0 = 12 AM

; 1 = 1 AM

; 2 = 2 AM

; 3 = 3 AM

; 4 = 4 AM

; 5 = 5 AM

; 6 = 6 AM

; 7 = 7 AM

; 8 = 8 AM

; 9 = 9 AM

; 10 = 10 AM

; 11 = 11 AM

; 12 = 12 PM

; 13 = 1 PM

; 14 = 2 PM

; 15 = 3 PM

; 16 = 4 PM

; 17 = 5 PM

; 18 = 6 PM

; 19 = 7 PM

; 20 = 8 PM

; 21 = 9 PM

; 22 = 10 PM

; 23 = 11 PM

 

; End time
END_TIME = [0, 23]

Spoiler

; 0 = 12 AM

; 1 = 1 AM

; 2 = 2 AM

; 3 = 3 AM

; 4 = 4 AM

; 5 = 5 AM

; 6 = 6 AM

; 7 = 7 AM

; 8 = 8 AM

; 9 = 9 AM

; 10 = 10 AM

; 11 = 11 AM

; 12 = 12 PM

; 13 = 1 PM

; 14 = 2 PM

; 15 = 3 PM

; 16 = 4 PM

; 17 = 5 PM

; 18 = 6 PM

; 19 = 7 PM

; 20 = 8 PM

; 21 = 9 PM

; 22 = 10 PM

; 23 = 11 PM

 

; Enable Close While Training
CLOSE_TRAINING = [0, 1]

 

; Min extra time

MIN_EXTRA = [0, 30]

; 0 - 30 minutes

 

; Max extra time
MAX_EXTRA = [0, 30]

; 0 - 30 minutes

 

; Leave CoC

LEAVE_COC = [0, 1]

 

; Close CoC
CLOSE_COC = [0, 1]

 

; Random Leave / Close
RANDOM_LEAVE_CLOSE = [0, 1]

 

; Random Stay Close
RANDOM_STAY_CLOSE = [0, 1]

 

; Add extra time to pushbullet
ADD_EXTRA = [0, 1]

 

; Enable Daily Attack Limit
DAILY_ATTACK = [0, 1]

 

; Min attack limit
MIN_ATTACK = [0, 25]

; 0 - 25 attack

 

; Max attack limit
MAX_ATTACK

; 0 - 25 attack

 

Search Tab

Spoiler

; Search Mode
"SEARCH_MODE" = [0, 2]
; 0 = Only Deadbases
; 1 = Only Livebases
; 2 = Both Deadbases and LiveBases

 

; Alert when base found
"ALERT_FOUND" = [0, 1]

 

; Restart search
"RESTART_SEARCH" = [0, 1]

 

; Restart limit
"RESTART_LIMIT" = [0, ~]

 

; Condition Gold Elixir Dead Base
"COND_DB" = [0, 2]
; 0 = Gold And Elixir
; 1 = Gold Or Elixir
; 2 = Gold + Elixir
    
; Min Gold Dead Base
"MIN_GOLD_DB" = [0, ~]

 

; Min Elixir Dead Base
"MIN_ELIXIR_DB" = [0, ~]

 

; Min Gold + Elixir Dead Base
"MIN_GE_DB" = [0, ~]

 

; Dark Elixir Dead Base
"DARK_DB" = [0, 1]

 

; Min Dark Elixir Dead Base
"MIN_DARK_DB" = [0, ~]

 

; Trophy Dead Base
"TROPHY_DB" [0, 1]

 

; Min Trophy Dead Base
"MIN_TROPHY_DB" = [0, ~]

 

; TH Dead Base
"TH_DB" = [0, 1]

 

; TH Level Dead Base
"TH_LEVEL_DB" = [0, 5]
; 0 = 4-6
; 1 = 7
; 2 = 8
; 3 = 9
; 4 = 10
; 5 = 11

 

; TH Outside Dead Base
"TH_OUT_DB" = [0, 1]

 

; Weak Base Dead Base
"WEAK_DB" = [0, 1]

 

; Weak Mortar Dead Base
"WEAK_MORTAR_DB" = [0, 7]
; 0 = -
; 1 = Level 1
; 2 = Level 2
; 3 = Level 3
; 4 = Level 4
; 5 = Level 5
; 6 = Level 6
; 7 = Level 7

 

; Weak Wizard Tower Dead Base
"WEAK_WIZ_DB"
; 0 = -
; 1 = Level 1
; 2 = Level 2
; 3 = Level 3
; 4 = Level 4
; 5 = Level 5
; 6 = Level 6
; 7 = Level 7
; 8 = Level 8

 

; Meet One Then Attack Dead Base
"MEET_ONE_DB" = [0, 1]

 

; Condition Gold Elixir Live Base
"COND_LB" = [0, 2]
; 0 = Gold And Elixir
; 1 = Gold Or Elixir
; 2 = Gold + Elixir

 

; Min Gold Live Base
"MIN_GOLD_LB" =[0, ~]

 

; Min Elixir Live Base
"MIN_ELIXIR_LB" = [0, ~]

 

; Min Gold + Elixir Live Base
"MIN_GE_LB" = [0, ~]

 

; Dark Elixir Live Base
"DARK_LB" = [0, 1]

 

; Min Dark Elixir Live Base
"MIN_DARK_LB" = [0, ~]

 

; Trophy Live Base
"TROPHY_LB" = [0, 1]

 

; Min Trophy Live Base
"MIN_TROPHY_LB" = [0, ~]

 

; TH Live Base
"TH_LB" = [0, 1]

 

; TH Level Live Base
"TH_LEVEL_LB" = [0, 5]
; 0 = 4-6
; 1 = 7
; 2 = 8
; 3 = 9
; 4 = 10
; 5 = 11

 

; TH Outside Live Base
"TH_OUT_LB" = [0, 1]

 

; Weak Base Live Base
"WEAK_LB" = [0, 1]

 

; Weak Mortar Live Base
"WEAK_MORTAR_LB" = [0, 7]
; 0 = -
; 1 = Level 1
; 2 = Level 2
; 3 = Level 3
; 4 = Level 4
; 5 = Level 5
; 6 = Level 6
; 7 = Level 7

 

; Weak Wizard Tower Live Base
"WEAK_WIZ_LB" = [0, 7]
; 0 = -
; 1 = Level 1
; 2 = Level 2
; 3 = Level 3
; 4 = Level 4
; 5 = Level 5
; 6 = Level 6
; 7 = Level 7

 

; Meet One Then Attack Live Base
"MEET_ONE_LB" = [0, 1]

 

; Enable Elixir Collector Lv 6
"COLL_LV6" = [0, 1]

 

; Minimum Elixir Collector Lv 6
"MIN_COLL_LV6" = [0, 2]
; 0 = 50% (N/A)
; 1 = 75%
; 2 = 90%+

 

; Enable Elixir Collector Lv 7
"COLL_LV7" = [0, 1]

 

; Minimum Elixir Collector Lv 7
"MIN_COLL_LV7"
; 0 = 50% (N/A)
; 1 = 75%
; 2 = 90%+

 

; Enable Elixir Collector Lv 8
"COLL_LV8" = [0, 1]

 

; Minimum Elixir Collector Lv 8
"MIN_COLL_LV8" = [0, 2]
; 0 = 50% (N/A)
; 1 = 75%
; 2 = 90%+

; Enable Elixir Collector Lv 9
 

"COLL_LV9" = [0, 1]

; Minimum Elixir Collector Lv 9
"MIN_COLL_LV9" = [0, 2]
; 0 = 50% (N/A)
; 1 = 75%
; 2 = 90%+

 

; Enable Elixir Collector Lv 10
"COLL_LV10" = [0, 1]

 

; Minimum Elixir Collector Lv 10
"MIN_COLL_LV10" = [0, 2]
; 0 = 50% (N/A)
; 1 = 75%
; 2 = 90%+

 

; Enable Elixir Collector Lv 11
"COLL_LV11" = [0, 1]

 

; Minimum Elixir Collector Lv 11
"MIN_COLL_LV11" = [0, 2]
; 0 = 50% (N/A)
; 1 = 75%
; 2 = 90%+

 

; Enable Elixir Collector Lv 12
"COLL_LV12" = [0, 1]

 

; Minimum Elixir Collector Lv 12
"MIN_COLL_LV12"
; 0 = 50% (N/A)
; 1 = 75%
; 2 = 90%+

 

; Tolerance Collector Images
"TOLERANCE" = [-15, 15]

 

; Search Reduction
"REDUCE" = [0, 1]

 

; Reduction Every
"REDUCE_COUNT" = [0, ~]

 

; Reduction Gold
"REDUCE_GOLD" = [0, ~]

 

; Reduction Elixir
"REDUCE_ELIXIR" = [0, ~]

 

; Reduction Gold + Elixir
"REDUCE_GE" = [0, ~]

 

; Reduction Dark Elixir
"REDUCE_DARK" = [0, ~]

 

; Reduction Trophy
"REDUCE_TROPHY" = [0, ~]

 

MOD Tab [SmartZap]

Spoiler

; Information variable = [min value, max value]

; Information value

 

; Use Lightning Spell to Zap Drills
USE_ZAP = [0, 1]

 

; Min amount of Dark Elixir
MIN_DE = [0, ~]

 

; Only Zap Drills in Dead Bases
ONLY_DB = [0, 1]

 

; Don't Zap TH Snipe When Heroes Deployed
DONT_TH_SNIPE = [0, 1]

 

Troops Tab

Spoiler

; Information variable = [min value, max value]
; Information value

 

; Training Troops
TROOPS_ELIXIR = [0,9]
; 0 = Preset: Archers
; 1 = Preset: Barbarians
; 2 = Preset: Goblins
; 3 = Preset: B.Arch
; 4 = Preset: B.A.G.G.
; 5 = Preset: B.A.Giant
; 6 = Preset: B.A.Goblin
; 7 = Preset: B.A.G.G.Wall
; 8 = Use Barrack Mode
; 9 = Custom Army

 

; Number of Barbarian [%]
BARBARIAN = [0, ~]

 

; Number of Archer [%]
ARCHER = [0, ~]

 

; Number of Goblin [%]
GOBLIN = [0, ~]

 

; Number of Giant [x]
GIANT = [0, ~]

 

; Number of Wall Breaker [x]
WB = [0, ~]

 

; Number of Ballon [x]
BALLON = [0, ~]

 

; Number of Wizard [x]
WIZARD = [0, ~]

 

; Number of Healer [x]
HEALER = [0, ~]

 

; Number of Dragon [x]
DRAGON = [0, ~]

 

; Number of Pekka [x]
PEKKA = [0, ~]

 

; Training Barrack Mode
BARRACK1 = [0,9]
BARRACK2 = [0,9]
BARRACK3 = [0,9]
BARRACK4 = [0,9]
; 0 = Barbarian
; 1 = Archer
; 2 = Giant
; 3 = Goblin
; 4 = Wall Breaker
; 5 = Balloon
; 6 = Wizard
; 7 = Healer
; 8 = Dragon
; 9 = Pekka

 

; Army Strength
FULL_TROOPS

 

; Training Troops Dark Barrack
TROOPS_DARK = [0,2]
; 0 = Use Barrack Mode
; 1 = Custom Army
; 2 = None

 

; Number of Minion [x]
MINION = [0, ~]

 

; Number of Hog Rider [x]
HOG = [0, ~]

 

; Number of Valkyrie [x]
VALKYRIE = [0, ~]

 

; Number of Golem [x]
GOLEM = [0, ~]

 

; Number of Witch [x]
WITCH = [0, ~]

 

; Number of Lava Hound [x]
LAVA = [0, ~]

 

; Traning Dark Barrack Mode
DARK_BARRACK1 = [0, 5]
DARK_BARRACK2 = [0, 5]
; 0 = Minion
; 1 = Hog Rider
; 2 = Valkyrie
; 3 = Golem
; 4 = Witch
; 5 = Lava Hound

 

; Capacity Spell
COUNT_SPELL = [0, 11]

; 2
; 4
; 6
; 7
; 8
; 9
; 10
; 11

 

; Lighning Spell
LIGHTNING = [0, ~]

 

; Heal Spell
HEAL = [0, ~]

 

; Rage Spell
RAGE = [0, ~]

 

; Jump Spell
JUMP = [0, ~]

 

; Freeze Spell
FREEZE = [0, ~]

 

; Poison Spell"
POISON = [0, ~]

 

; Earthquake Spell
EARTHQUAKE = [0, ~]

 

; Haste Spell
HASTE

 

; Boost Barack Count
BOOST_BARRACK_COUNT = [0, 4]

 

; Boost Barrack
BOOST_BARRACK = [0, 12]

 

; Boost Spell
BOOST_SPELL = [0, 12]

 

; Boost Dark Spell
BOOST_DARK_SPELL = [0, 12]

 

; Boost Barbarian King
BOOST_KING = [0, 12]

 

; Boost Archer Queen
BOOST_QUEEN = [0, 12]

 

; Boost Grand Warden
BOOST_WARDEN

 

 

Changelog

Spoiler

v1.5

 - Redesign Troops Tab [See Screenshot]

 - Add Troops Tab

 - Add Live Edit for Troops Tab

 - Add Info Tab, Info Variable, and Info Value of Troops Tab

 - Fix Title for v1.4

 

v1.4

 - Add SmartZap [Thanks @LunaEclipse]

 - Add MOD Tab [SmartZap]

 - Redesign MOD Tab [SmartZap]

 - Add Live Edit For MOD Tab [SmartZap]

 - Add Info Tab, Info Variable, and Info Value of MOD Tab [SmartZap]

 

v1.3

 - Add Live Edit GUI

 - Delete my profile files

 

v1.2.1

 - Add Info Tab, Info Variable, and Info Value of Search Tab

 

v1.2

 - Add Search Tab

 

v1.1

 - Add Info Tab, Info Variable, and Info Value of Doc_OC Tab

 

v1.0

 - Redesign tab Doc Oc [Only position]

 - Add Doc Oc Tab

 - Add Option "Pushbullet detail of extra time while trainning"

 

To Do List

Spoiler

Next update will contain:

 - Info tab, info variable, and info value for help user in pushbullet

 - Edit value from GUI

 - Add Troops Tab or Search Tab

 

Download

 

Please give me some feedback for better this MOD

Thanks for your support for this MOD

 

 

Edited by Junioriqfar
Update Version v1.5
  • Upvote 15

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Nice feature :) keep going and thank you!

Just to be clear. Thé love edit is just with pushbullet right? We still can't edit options in GUI when bot is running?! Anyway nice mod!

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43 minutes ago, ProMac said:

:thumbsup:<3

Please tell me if you want update your MOD to newer version...

:D

 

Just now, SubScope said:

Nice feature :) keep going and thank you!

Just to be clear. Thé love edit is just with pushbullet right? We still can't edit options in GUI when bot is running?! Anyway nice mod!

Yes, this is edit from pushbullet...

Edit from BOT when running is possible when I finish all tab...

Because name of variable to much...

:thumbsup:

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28 minutos atrás, Junioriqfar disse:

Please tell me if you want update your MOD to newer version...

:D

 

Yes, this is edit from pushbullet...

Edit from BOT when running is possible when I finish all tab...

Because name of variable to much...

:thumbsup:

Nice project. And it is deffinetely something new ;) you will have to create dynamic variables to be constantly reading the changes of values. But it's very clever from your part.

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